﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WPFGestures.Gestures
{
    public abstract class Preview
    {
        //public abstract void load();
        public abstract void update();
        public abstract void draw();
        public abstract void delete();
        public abstract void setTranslation(float x, float y);
        ////Matrix translation = Matrix.CreateTranslation(startPoint.x, startPoint.y);(float x, float y);
    }
}
